Yep! It seems that after a little less than 3 weeks, they have killed the game. Their lack of action to player complaints about exploits, on the one decent map of the incursion mode(the only mode familiar to most MOBA players) and their announcement of such a high price for a new forth-coming battler seemed to have done the trick.
When you make it so obvious you only care about money, instead of the players, they disappear. I sat for more than an hour trying to find a single game of incursion today, before finally realizing that their newest announcement had pissed off their player base.
Oh well, just glad I was not stupid enough to buy a season pass. I bought the game to play incursion and since that is not going to happen anymore, it will now have to be traded-in.
I had considered doing a small review of this game but now I see no sense in it. I think what has just happened pretty much says it all. The actual gameplay COULD be fun when players were not utilizing an exploit, surrendering early for no reason (Yes, they even surrendered when winning) and the terrible matchmaking actually got it right. The character customizing was not really custom, you just received a battler of a different color and the SAME clothes. It made it really not worth leveling your characters up. The story mode was a disjointed piece of nonsense. The game had much potential, if they would have just listened to the players more, they would still have them.
On to the next game or perhaps some creating…